Living Monolith
Different values: 7
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object {Living Monolith}
    _id : string {Living Monolith._id} (all different values)
    folder : string {Living Monolith.folder} (same value: lyIuq5jEJTrL4EfT)
    img : string {Living Monolith.img} (same value: icons/sundries/books/book-red-exclamation.webp)
    name : string {Living Monolith.name} (all different values)
    system : object {Living Monolith.system}
        actionType : object {Living Monolith.system.actionType}
            value : string {Living Monolith.system.actionType.value} (2 different values)
                passive (x6)
                action (x1)
        actions : object {Living Monolith.system.actions}
            [value] : integer {Living Monolith.system.actions.value} (same value: 2)
        category : string {Living Monolith.system.category} (same value: class)
        description : object {Living Monolith.system.description}
            value : string {Living Monolith.system.description.value} (all different values)
        level : object {Living Monolith.system.level}
            value : integer {Living Monolith.system.level.value} (all different values)
        prerequisites : object {Living Monolith.system.prerequisites}
            value : array<object> {Living Monolith.system.prerequisites.value}
                Length: min=1 max=2
                Value type: object {Living Monolith.system.prerequisites.value.[]}
                    value : string {Living Monolith.system.prerequisites.value.[].value} (5 different values)
                        Ka Stone Ritual (x5)
                        Living Monolith Dedication (x1)
                        a sphinx or living monolith with this feat performs a ritual with you (x1)
                        Ancient Osiriani and Sphinx languages (x1)
                        trained in Crafting (x1)
        publication : object {Living Monolith.system.publication}
            license : string {Living Monolith.system.publication.license} (same value: OGL)
            remaster : boolean {Living Monolith.system.publication.remaster} (same value: False)
            title : string {Living Monolith.system.publication.title} (same value: Pathfinder Lost Omens World Guide)
        rules : ###FoundryRulesObject###
        [subfeatures] : object {Living Monolith.system.subfeatures}
            [senses] : object {Living Monolith.system.subfeatures.senses}
                tremorsense : object {Living Monolith.system.subfeatures.senses.tremorsense}
                    acuity : string {Living Monolith.system.subfeatures.senses.tremorsense.acuity} (same value: imprecise)
                    range : integer {Living Monolith.system.subfeatures.senses.tremorsense.range} (same value: 5)
            languages : object {Living Monolith.system.subfeatures.languages}
                granted : array<string> {Living Monolith.system.subfeatures.languages.granted}
                    Length: min=1 max=1
                    Value type: string {Living Monolith.system.subfeatures.languages.granted.[]} (same value: petran)
                slots : integer {Living Monolith.system.subfeatures.languages.slots} (same value: 0)
        traits : object {Living Monolith.system.traits}
            rarity : string {Living Monolith.system.traits.rarity} (3 different values)
                common (x5)
                rare (x1)
                uncommon (x1)
            value : array<string> {Living Monolith.system.traits.value}
                Length: min=1 max=2
                Value type: string {Living Monolith.system.traits.value.[]} (2 different values)
                    archetype (x7)
                    dedication (x1)
        [frequency] : object {Living Monolith.system.frequency}
            max : integer {Living Monolith.system.frequency.max} (same value: 1)
            per : string {Living Monolith.system.frequency.per} (same value: day)
    type : string {Living Monolith.type} (same value: feat)